Thursday 31 May 2012

Final Major Project 31-5-12


I have spent most of today trying to get a texture that I like for the window and door frames. It has been quite difficult because I am aiming for the white plastic look. I am fairly happy with where they are right now and will leave them for now so that I can start on the glass tomorrow. I also added a bit more to the brick texture, examples of what I have added can be seen around the bottom edge of the building. The darker shades are to represent water damage. I have also made and textured the door handle and a lock. However as these are not going to be seen close up, I did not spend a lot of time on them.

Wednesday 30 May 2012

Final Major Project 30-5-12


Today I did not have as much time to do work as I would have liked. However I was able to at least start the window frames and door frame of this final building. I basically got them set up to texture them tomorrow, although they do look similar to their final design as they are, because the window and door frames are going to be white.

Tuesday 29 May 2012

Final Major Project 29-5-12


The first thing I did today was finish texturing the corner building. This involved adding glass to the windows and door. I also added a few other details, such as the street sign on the side of the building and the company name "Frost & Reed". I am pretty happy with the outcome. My biggest problem in this project so far is the glass. I am struggling to make it look believable.


Next I began to texture the fourth and final building in the scene. The big holes in the building indicate where the windows and a door will go, the hole on the bottom left is an archway that extends over the road, which is also in the scene. My next job is to finish texturing the walls then start on the windows and the door.

Monday 28 May 2012

Final Major Project 28-5-12


Today I continued to texture the corner building and made some good progress. All that is left for this building is to texture the glass windows and doors. This building will be finished tomorrow. That will leave one more building to texture and a few finishes made to the hotel building.

Friday 25 May 2012

Final Major Project 25-5-12


Today I have begun to texture the third building in the scene. I have found texturing this building a lot easier so far because the hotel texture was difficult to get working. I still have quite a way to go though. I still need to make and texture the window frames and windows. Then I need to texture the bottom half, which will be a painted white texture, similar to the very top of the building. I also need to add pillars, large windows and a door to the bottom part of the building. The brick texture I used for this building is the same as the one I used for the Estate Agents building however there is less weathering on this one because I am trying to make it look newer and cleaner.

Thursday 24 May 2012

Final Major Project 24-5-12


Today I began to texture the hotel building. I am attempting to give it a modern design, with a marble finish on the walls. The windows are going to be tinted. It's hard to see from the image above but the sign for the hotel has a brushed steel finish.

Wednesday 23 May 2012

Final Major Project 23-5-12


Today I managed to get the lamp posts textured. They are lacking a bit of detail so I might add more later. I also changed all the texture files from Photoshop files (.psd) to JPEG files. This was to make the files sizes a lot smaller, to help prevent Autodesk Maya from running slowly. Hopefully this will help with my home PC, making it possible to do work at home.

Tuesday 22 May 2012

Final Major Project 22-5-12



Today I completely finished texturing the paths and road to a standard I am happy with. So I then began texturing the lampposts. Unfortunately I had some major computer problems and was struggling to run Maya and Photoshop so I could not get as much done as I would like. I was hoping to completely finish the lampposts but I did not even manage to apply one texture due to the computer problems.

Monday 21 May 2012

Final Major Project 21-5-12


Today I created the Gantt chart for the project. It breaks down the two remaining tasks for this project. The first task it breaks down is the creation of the product itself. The product is broken down into 6 different stages; modelling, texturing, camera, rendering, After Effects HUD and the final composition. These stages should take the production up to the 13th of June, two days before the deadline. That leaves the last two days to write the evaluation essay, which is the second task. I plan to use information I write in these blog posts to form the backbone of the evaluation essay. 

Friday 18 May 2012

Final Major Project 18-5-12


Today i continued to texture the paths and curbs in the scene. I am slightly happier with the results of texturing today than yesterday. However there is still a bit of work to do to make them perfect. The image above shows the difference between todays and yesterdays.

Thursday 17 May 2012

Final Major Project 17-5-12


Today I continued to texture the paths, attempting to add curbs that look realistic. I had a lot of problems with finding a good texture. Then I had a slight problem putting a gap between the brick path and the curb. It has been quite challenging but I am now moving in the right direction. Next I will try to improve the curb texture, using the burn tool and brush tool in photoshop to add different shades to make the curb look worn in places. Following that I will continue to texture the brick paths on the other side of the road, adding more litter to make the scene look like there hasn't been any visitors for a while. I will also at some point take another look at the road itself because it is lacking detail.

Wednesday 16 May 2012

Final Major Project 16-5-12


Today I started texturing the paths and the road. I found a brick texture I like and started to add details, such as a piece of old newspaper and a drain cover. I also did some work in photoshop to make the path look well trodden.